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NPC Generator

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Advanced [show]


Bertram Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His black hair and beard is wavy and long. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Architect, who enjoyed hunting, Bertram was taken on many hunting expeditions. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Bertram Eastoft, Male Human Aristocrat 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)17 (+3) 14 (+2)16 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1200 gp. Chrysoberyl (100 gp). Eye agate (13 gp).


Social Check DCs


Aldous Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Aldous Davenport, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Roger Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Slave. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Roger Wordsworth, Male Human Bard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is blonde and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was raised in a island tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Guardian, Nature, In love. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Balimaar Springfield, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Alexandre Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He has a very tight haircut. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, Slave. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Melancon, Male Human Paladin 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Athletics +2, Nature +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Golden yellow topaz (1400 gp). Blue sapphire (1100 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Malachite (10 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs

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