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Advanced [show]


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Disease. Bonds: Poor, Immigrant, Military. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Windsor, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. He has a long golden beard with little hanging trinkets. He has a dull look in his brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Tanner, but he got bored and became a Junk Dealer. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is content

Ideals: Extrovert. Flaws: Sensitive, Mundane, Fearful. Bonds: Job. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Ryland, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His hair is golden and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Raymond will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Bonds: Adventurer, Job, Family. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Raymond Branson, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. White opal (800 gp). Black pearl (300 gp). Black star sapphire (800 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Cotton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is chestnut, silky, and of moderate length. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Cotton, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing a long, black, dusty cloak. His right leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: Geoffrey hails from a village terrorized by giants. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Nothing but the best is good enough for him; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Enemies, Military. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Garfield, Male Human Rogue 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)18 (+4) 7 (-2)10 (+0)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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