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NPC Generator

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Advanced [show]


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears professional attire. His white hair is drawn into a tight pony tail with a card scrunchie. His violet eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and to end his boredom

Ideals: Joker, Entrepeneur. Flaws: Mundane, Depressed. Bonds: Attractive. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Henry Shelley, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His hair is short and golden. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and to settle down with his crush

Flaws: Addict. Bonds: In love, Has a crush, Attractive, Poor. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Tickle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Freshwater pearl (11 gp). Silver pearl (150 gp).


Social Check DCs


Theobald Whitby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist, Philantrophist. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Theobald Whitby, Male Human Adept 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 6000 sp.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a fancy red suit. His clothes are grease stained in places. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and to be a sage again

Ideals: Professionalism, Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Gerard Chester, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.


Social Check DCs


Kody Spalding, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown cloak and cross-gartered pastel stockings. He wears a wide-brimmed hat to cover his moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Religious. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Kody Spalding, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4

Possessions: 900 gp.


Social Check DCs

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