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Advanced [show]


Geoffrey Langston, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries warhammers. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small mountains village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Geoffrey Langston, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Silver holy symbol.


Social Check DCs


Guy Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso. He is portly but not overly obese. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Navigator profession.

History: He was born in the west. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Guy Southey, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Lapis lazuli (16 gp). Black opal (600 gp). Chrysoberyl (160 gp).


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His hair is red and curly. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Henry Marlowe, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Ralf Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with tan socks and a vest with buckled shoes, and sports empty pouches on his belt. His moppish brown hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Ralf has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Ralf Kitchur, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Odo Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Racist. Bonds: Job, Rich, In love. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Yeardley, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)16 (+3) 13 (+1)5 (-3)
Skills Deception -1, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs

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