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NPC Generator

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Advanced [show]


Clerebold Harlow, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and doesn't want to be a layabout and was forced into it by his family

Ideals: Philantrophist, Athletic. Bonds: Job, Nature, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Clerebold Harlow, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Athletics +1, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports green clothing, slightly heavier than average wear. His hair is red and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Fighting. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Peter Kinsley, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Star ruby (400 gp). Bloodstone (70 gp). Rock crystal (70 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Lance Rutland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a lot of dark rich colors, with gold accents. His hair is short and white. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable. Bonds: Attractive, Military, Rich, Family. Occupation: Server

Voice: Posh accent

Attributes [hide]

Lance Rutland, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 40 pp. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs


Henry Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His thin eyebrows rest above his beady green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: He got into the Scribe business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Scribe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Logical, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Henry Bentley, Male Human Commoner 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Athletics +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7

Possessions: 6000 sp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Balimaar Marlowe, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bather. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was born several months after his mother was called into army service. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Bather soon after.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Attractive, Military. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Balimaar Marlowe, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 30000 cp. Black star sapphire (900 gp). Aquamarine (300 gp).


Social Check DCs

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