Simon Wallace, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear pastel clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His hair is golden and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Disciplined, Justice. Flaws: Addict, Impulsive. Bonds: Slave, Family. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 60 pp. Eye agate (7 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Stanton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He is physically well-built. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.
Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Impulsive, Ugly, Mundane. Bonds: Family. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gerard Chester, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports tan clothing, slightly heavier than average wear. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Disease, Addict. Bonds: Military. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 4 (-3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 10000 sp. A pair of silk slippers encrusted with tiny pearls. (120 gp). An abacus with copper, silver and gold markers (120 gp). Sapphire pendant on gold chain (1100 gp).
Lewis Harper, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, tan cloak. His brown hair is unkempt and raggedy. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east his family was never financially stable. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Athletic, Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Bernard Clayden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his sai. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 70 pp. Deep green spinel (110 gp). Obsidian (12 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
