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Advanced [show]


Shane Wentworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Fighting, Justice. Bonds: Poor, Family, Nature. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Shane Wentworth, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Jet (110 gp). Bloodstone (40 gp).


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear brown tank tops with grey pants. His clothes are grease stained in places. His silver hair is heavily combed to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gunter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Layabout and was forced into it by his family.

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Gunter Willoughby, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 50000 cp. Eye agate (7 gp). Malachite (7 gp).


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Shy, Fearful, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Thomas Denholm, Male Human Monk 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Theodoric Brent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to hide his balding. His hazel eyes are passionate and lively.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Theodoric studied abroad. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Impeccable, Artistic, Gifted, Logical. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Theodoric Brent, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (13 gp). Black opal (400 gp). Rose (70 gp). 1 Half-Plate.


Social Check DCs


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. With bright golden hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Addict. Bonds: Family, Slave, Adventurer. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Dustin Marleigh, Male Human Bard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Azurite (7 gp). Pink pearl (160 gp). Eye agate (7 gp).


Social Check DCs

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