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NPC Generator

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Advanced [show]


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has the majority of his body covered in plate. His golden hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Roger's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Roger Marlowe, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Alexandre Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His black hair is kept up in a ponytail inside a small hat. He has amber eyes and a brown hat with a grey feather.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Remington, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Brass mug with jade inlays (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His auburn hair is greasy and uncared for. His fierce amber eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hugh hails from a village terrorized by orcs. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away.

Flaws: Ugly, Insomniac. Bonds: Religious, Enemies, Nature. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Hugh Morley, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Manfred Clifton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears black cloth garments or leather armor. His silver hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich northern family. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Nature. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Manfred Clifton, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills History +3, Stealth +0
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1700 sp. Moss agate (5 gp). Sardonyx (40 gp).


Social Check DCs


Odo Langston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He has a dull look in his blue eyes.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Extrovert, Professionalism. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Odo Langston, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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