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Advanced [show]


Gerard Harper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a blue small hat and blue clothes. His white hair is cut short. He has a dull look in his violet eyes.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Now he works as a dancing tutor during his time off.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic, Logical, Artistic. Bonds: Guardian, Poor, Adventurer. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Gerard Harper, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Malachite (15 gp). Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Nicholas Byron, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of luck around his neck, and a kukri on his belt. He has a very tight haircut. He has green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Artistic. Flaws: Shy, Forgetful. Bonds: Attractive. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Nicholas Byron, Male Human Cleric 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Read, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves poetry and to teach people poetry more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Lance Read, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a yellow scarf. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Slave, Family. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Gerard Huckabee, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)6 (-2) 16 (+3)14 (+2)
Skills History +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Aquamarine (1200 gp). Rock crystal (20 gp). Moss agate (10 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Everard Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a long brown beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Miller.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: PTSD. Bonds: Military, Mentor. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Everard Fidget, Male Human Ranger 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Carnelian (30 gp). Obsidian (6 gp).


Social Check DCs

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