Diggory Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a brown scarf. He carries with him a set of greataxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his silver hair to look like a famous performer. This brown eyed easterner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east to a Gardener, Diggory learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Gardener job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Fighting, Passionate. Bonds: Family, Job, Immigrant. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 5 (-3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Richard Blakely, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His red hair is cut short. He has a dull look in his amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He inherited the family business which he has now maintained for 12 years.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Bonds: Job, Slave, Adventurer, Enemies. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 300 gp.
Percival Digby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is styled in orderly dreadlocks. His green eyes peer out from beneath his small white hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Artistic. Bonds: Poor, Religious, Adventurer. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 6 (-2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Blue sapphire (900 gp). Obsidian (6 gp). Iolite (40 gp). Deep blue spinel (1100 gp).
Diggory Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black small hat and black clothes. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted psionic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Military, In love. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold and topaz bottle stopper cork (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.
Hunter Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. With a patchy brown beard and wild brown hair. His blue eyes are passionate and lively.
Personality: Hunter wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: Hunter was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Disciplined, Professionalism. Flaws: Secretive. Bonds: Job, Family. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 67 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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