Anselm Alby, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears grey trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac. Bonds: Military, Religious, Adventurer. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Hunter Washington, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His blonde hair is greasy and uncared for. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: Hunter was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp. Lapis lazuli (9 gp). Hematite (9 gp). 1 Climber’s kit. 1 Magnifying glass.
Don Bradley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a pixie cut. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Forgetful. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Moss agate (7 gp). Rock crystal (70 gp). Chrysoberyl (120 gp).
Bertram Easton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is kept up in a ponytail inside a top hat. His hazel unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He has had some formal music training, and achieved minor success. He has drifted from career to career and currently works as a Knight.
Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Amethyst (160 gp). Deep blue spinel (500 gp). Blue quartz (7 gp).
Kyle Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a violet coat over a white low-cut shirt, and a broad hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His religion dominates his actions.
Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Religious, Family. Occupation: Healer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 2000 sp. 2 Smokesticks. 2 Acid flasks. 3 Tanglefoot bags.
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