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NPC Generator

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Advanced [show]


Alexandre Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red costume with the symbols of the four houses of cards on his torso. His top hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Alexandre Yeardley, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gilbert Abram, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Dilettante again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Gilbert Abram, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Randal Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: Randal was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and a deep hatred of brigands

Flaws: Addict, Antagonistic. Bonds: Enemies, Family, Adventurer. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Randal Lancaster, Male Human Warlock 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1900 sp. An abacus with copper, silver and gold markers (180 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Rolf Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting, Impeccable, Professionalism. Bonds: Rich. Occupation: Spy

Voice: French accent

Attributes [hide]

Rolf Tenley, Male Human Adept 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Sapphire pendant on gold chain (1200 gp). A roughly beaten golden orb (120 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item.


Social Check DCs


Manfred Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan small hat and tan clothes. His hair is short and auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Maurezhi in disguise. In his 15th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Opinionated, Joker. Bonds: Poor, Adventurer, Enemies, Family. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Manfred Beitz, Male Human Sorcerer 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1000 sp.


Social Check DCs

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