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Advanced [show]


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is dressed in an above average manner. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Wymar was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Philantrophist, Persistence. Flaws: Insomniac. Bonds: Attractive. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Denholm, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. Tourmaline (130 gp). Hematite (13 gp). Sardonyx (30 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Adelard Darlington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with feathered hat. His long golden hair reaches down to his waist. He has hazel eyes and a white hat with a grey feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: Adelard hails from a village terrorized by giants. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Scribe.

Motivation: Many giants want him driven away.

Ideals: Disciplined, Entrepeneur. Bonds: Enemies, Job. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Darlington, Male Human Wizard 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas England, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a violet suit. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Philantrophist. Bonds: Job, Mentor, Family, Rich. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Nicholas England, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 19 (+4)9 (-1)
Skills Investigation +5, Survival +7
Senses Passive Perception 14
Languages Common, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155321000000

Possessions: 700 gp. Tiger eye turquoise (7 gp). White opal (800 gp). Lapis lazuli (7 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Axton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His brown hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Miles Axton, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He sports blue clothing, slightly heavier than average wear. He has a hunchback. His chestnut hair is smooth and relatively long. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small desert village. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Kody Hallewell, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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