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Advanced [show]


Anselm Cason, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Addict, Shy. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Cason, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Fire opal (1000 gp). Alexandrite (900 gp). Jet (60 gp).


Social Check DCs


Dustin Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. His blonde hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Entrepeneur. Bonds: Poor, Enemies, Family. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Dustin Blankley, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Simon Churchill, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying brother.

Motivation: He is greedy.

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Simon Churchill, Male Human Adept 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Peridot (40 gp). Onyx (40 gp). Lapis lazuli (15 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his black hair to look like a famous performer. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: He got into the Laborer business at a young age. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 3 years.

Motivation: He has a crush on the local Apothecary; and he's attracted to the pc

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Has a crush. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Adelard Gentry, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)5 (-3) 16 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Marston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: Gerard hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away.

Ideals: Fighting, Athletic, Passionate, Pacifist. Bonds: Attractive, Enemies. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Gerard Marston, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. Jasper (40 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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