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Advanced [show]


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses like a well dressed Dilettante does. He has black hair. His eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Insomniac, Racist. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Dustin Brandon, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp.


Social Check DCs


Peter Blythe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His broad hat is riddled with cuts and holes. His eyes are brown and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Peter Blythe, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, green cloak. His brown hair is singed and shortened. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Roofer mother left him crippled. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Job, Religious. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Adelard Cromwell, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 11000 cp.


Social Check DCs


Richard Gladstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light violet in addition to tight pants. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Richard Gladstone, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Dean Ashley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his grey robe and has his warhammer always slung over his shoulder. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Dean Ashley, Male Human Druid 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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