Henry Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: Henry wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
Possessions: 600 gp. Freshwater pearl (10 gp). 1 Minor magic item.
Hunter Thornton, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Slave Trader. He wears his golden hair up in a very large beehive style do. He has a dull look in his green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and he feels threatened by others
Flaws: Fearful. Bonds: Job, Poor, Nature, In love. Occupation: Slave Trader
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Odo Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. He is portly but not overly obese. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Adventurer, Rich, Has a crush, Attractive. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Anselm Spalding, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his white hair in a flapper bob. His eyes are likewise brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Jeweler and found it very stressful. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 700 gp. Banded agate (13 gp). Chrysoprase (80 gp). Deep blue spinel (1500 gp).
Raymond Van Es, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a sword. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Insomniac, PTSD. Bonds: Rich, Attractive. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. Blue quartz (12 gp). Azurite (12 gp). Jade (40 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
