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NPC Generator

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Advanced [show]


Aldous Cason, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and blue robe with the hood down. He has a long brown beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Racist. Bonds: Slave, Immigrant, Guardian. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Cason, Male Human Fighter 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Cory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His auburn hair is cut short. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To protect his home.

Ideals: Philantrophist. Bonds: Attractive, Guardian, Mentor. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Cory Marlowe, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Survival +2
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His eyes are likewise hazel.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Sculptor, Ralf learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.

Motivation: Sabotage a competitor; and to prove his worth to the world

Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Ralf Staurheim, Male Human Aristocrat 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7

Possessions: 9000 sp. Jasper (40 gp). Pink pearl (100 gp). Lapis lazuli (16 gp). Red garnet (100 gp). Deep blue spinel (900 gp). Golden pearl (100 gp).


Social Check DCs


Bernard York, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his golden hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Gardener profession.

History: Bernard was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. He has set out to sabotage the competition.

Motivation: To be a Gardener again; and to unite with his sister

Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Bernard York, Male Human Barbarian 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 5 (-3)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long brown beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Gifted. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Yardley, Male Human Adept 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)11 (+0) 10 (+0)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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