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NPC Generator

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Advanced [show]


Roger Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered axe and tarnished quarterstaff as well. He has styled his silver hair well, parting it to the right. His hazel eyes dart from person to person to random spaces in the air.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Roger was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Family. Occupation: Fisher

Voice: German accent

Attributes [hide]

Roger Charlton, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Charles Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey coat over a tan low-cut shirt, and a top hat upon his head. His brown hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he seems to be bored by most things

Flaws: Insane, Mundane. Bonds: Attractive, Enemies, Poor. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Churchill, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His silver hair is smooth and relatively long. He has brown eyes and a brown hat with a white feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Patrick Springfield, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear white pants and tee shirts. He has styled his white hair well, parting it to the right. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Fearful, Addict. Bonds: Job. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Stanford, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Rose (40 gp). Aquamarine (1200 gp). Iolite (40 gp).


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His small hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He seems to be bored by most things.

Ideals: Justice, Gifted. Flaws: Ugly, Addict, Mundane. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Trym Graeme, Male Human Sorcerer 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp.


Social Check DCs

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