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NPC Generator

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Advanced [show]


Patrick Wallace, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears professional attire. He wears his chestnut hair down. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Unemployed. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Persistence, Fighting. Bonds: Attractive, Rich, Job. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Wallace, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Blue star sapphire (1200 gp). Aquamarine (800 gp). Freshwater pearl (8 gp). Golden yellow topaz (800 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Aldous Kelsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple white robe with grey stripes complete with hood. His hair is greying and his face has many wrinkles. His gray unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Aldous was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He has achieved small success as a Locksmith.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Opinionated. Flaws: Disease. Bonds: Guardian, Job. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Kelsey, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Black velvet mask with numerous citrines (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Server; and he's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

John Cornish, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Shy, Impulsive. Bonds: Nature, Family, Enemies. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Manfred Kent, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 13000 cp. Golden pearl (80 gp). Golden pearl (80 gp).


Social Check DCs


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair, when down, is lengthy. His eyes are a pleasant hazel.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Dustin was born the youngest of three triplets. Cursed with unlife at a very young age, Dustin has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to protect his home

Flaws: Disease. Bonds: Rich, Religious, Enemies, Family, Guardian. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Dustin Brandon, Male Human Fighter 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (9 gp). Black pearl (1500 gp). 1 Minor magic item.


Social Check DCs

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