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NPC Generator

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Advanced [show]


Kyle Sharps, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a white tunic with red highlights, and long brown pants that bunch up around his shoes. He has golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Flaws: Antagonistic, Hedonist, Secretive. Bonds: Attractive, Rich. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Kyle Sharps, Male Human Bard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)18 (+4) 18 (+4)13 (+1)
Skills Religion +7, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: Just what you see.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Sage, but he got bored and became a Brewer. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Gerald Wentworth, Male Human Warlock 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Red garnet (40 gp). Smoky quartz (70 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Trym Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He is portly but not overly obese. His golden hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 4 years old his parents immigrated from the south. Trym was born on a far southern forest where he grew up under the tutelage of his father, an expert Fletcher. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to get a good night's sleep

Ideals: Logical. Flaws: Mundane, Insomniac. Bonds: Immigrant. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Ansley, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He usually wears his green robe and has his glaive always slung over his shoulder. His auburn hair is long and unkept. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Guard business at a young age. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Guard.

Motivation: Expand his business; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Odo Harper, Male Human Wizard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 18 (+4)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Star rose quartz (70 gp). Aquamarine (700 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Thomas Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a brown handlebar mustache and slicked back brown hair. His ears are large.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure; and wants his loneliness to end

Flaws: Ugly, Secretive. Bonds: Rich, Has a crush, Immigrant. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Thomas Stanford, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 32000 sp.


Social Check DCs

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