Justin Ainsworth, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky white painted plate armor. His silver hair is thinning but still full. His blue eyes peer out from beneath his small white hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Justin was born the youngest of three triplets. He was an apprentice working in his father's forge. Some 2 years later his spouse died after the birth of his son. Heartbroken, Justin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Flaws: Cynical. Bonds: Family, Job, In love. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Robert Gracey, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a white tunic with blue highlights, and long tan pants that bunch up around his shoes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Guard. As long as the job gets done he does not care how it got done.
History: Robert lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Guard job and began his own company from there.
Motivation: Retire the richest man in the south; and regain custody of his daughter
Ideals: Professionalism, Entrepeneur. Flaws: PTSD. Bonds: Job, Family. Occupation: Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp.
Peter Shelby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a custom-built plate barding that's adorned with green lining and desert motifs. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: Peter was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. Gold dragon comb with red garnet eye (600 gp).
Gilbert Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a blue Stetson hat and blue clothes. He carries a battered hammer and tarnished longsword as well. His silver hair is cut jaggedly and amateurishly. He has hazel eyes and a blue hat with a brown feather.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing singing.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is unsatisfied with his job; and many orcs want him driven away
Ideals: Fighting, Artistic, Gifted, Persistence. Bonds: Enemies, Job. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Ernest Nibley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and to find somewhere to settle down
Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Rich, Slave. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 900 gp. Lapis lazuli (12 gp). Citrine (50 gp). Blue star sapphire (1000 gp). Obsidian (12 gp).
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