Alex Beverly, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to cover his moderate length brown hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Alex was raised in a hard working conservative environment. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Reynard Barton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Mercenary uniform. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. His hair is white and curly. His amber unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Fighting, Persistence. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 47000 sp.
Justin Tenley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He now owns his own business.
Motivation: Wants his loneliness to end; and he seems to be bored by most things
Flaws: Disease, Mundane. Bonds: Attractive, Has a crush, Job. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 20000 cp. Amber (110 gp).
Peter Barton, Male Human [Permalink]
Personal [hide]
Description: This western man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Soapmaker, who enjoyed hunting, Peter was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Passionate, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Chad Hartford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears professional attire. He sports a flattop hair cut. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Chad studied abroad. His childhood dream was to be a Actor, but he was a colossal failure. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: To be a Actor again; and further expansion of business
Ideals: Justice, Gifted. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
