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Advanced [show]


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is red and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Lance was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and wants to raise his children well

Ideals: Optimist, Fighting. Bonds: Rich, Family, Guardian. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Lance Marston, Male Human Expert 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Don Digby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He has red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Gifted. Bonds: Enemies, Adventurer. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Digby, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Alex Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large brown tufts of hair around his ears. His violet unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Alex Harlow, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)7 (-2) 17 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Kyle Easton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Easton, Male Human Bard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Charles Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears blue cloth garments or leather armor. He has shaved his head bald. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Charles Richie, Male Human Ranger 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs

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