John Burton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears pastel trousers with white and black striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His long brown hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Slave, Immigrant. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 24000 sp. 1 Minor magic item.
Chad Fidget, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Priest uniform. His tied-back hair is white. His eyes are violet and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To prove his worth to the world.
Flaws: Ugly, Emotional, Impulsive. Bonds: Job, Poor. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 92 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
Possessions: 2000 gp. Carnelian (30 gp). Citrine (30 gp). Aquamarine (600 gp). Jet (60 gp). Moss agate (10 gp). 1 Minor magic item.
Alexandre Rayden, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Sage does. His red hair is knotted and matted. He has violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Alexandre was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Sage for hire.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and his relatives are trying to arrange a marriage
Ideals: Optimist, Extrovert. Bonds: Job, Family, Rich. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp.
Bertram Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, and carries monstrous two handed axes. His top hat is riddled with cuts and holes. His ears are large.
Personality: He dislikes all the random violence that takes place in the north. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Dilettante, who enjoyed hunting, Bertram was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
Gerald Alston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He wears a small hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Military. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
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