Robert Rodney, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears skinny pants and wears a tan and brown robe with the hood down. His skin is also unnaturally pale. He has white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: To reunite with his absent father; and doesn't want to be a doctor and was forced into it by his family
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Solomon Marley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Fletcher does. He has styled his silver hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He became a Fletcher soon after.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Professionalism. Flaws: Insomniac. Bonds: Job. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Diggory Shelly, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, marred by chocolates. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a forest tribe. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Military, Nature. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp. Carved bone or ivory statuette (100 gp).
Theodoric Halsey, Male Human [Permalink]
Personal [hide]
Description: This western man is dressed in earthy colors with a brown and white handkerchief worn on his right side. His clothes are grease stained in places. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. This brown eyed westerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Logical, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp.
Adam Davenport, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears a simple blue robe with grey stripes complete with hood. His white hair is lengthy. His thin eyebrows rest above his beady blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 6 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
