Dustin Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is cut short. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. During his travels, Dustin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dustin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dustin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is wracked by social anxiety; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Forgetful. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Black velvet mask with numerous citrines (110 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Drogo Oakley, Male Human [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His gray unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Scribe, who enjoyed hunting, Drogo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Military, Nature. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 220 pp. Jasper (40 gp). Eye agate (9 gp). Tourmaline (90 gp). Violet garnet (1600 gp). Tourmaline (90 gp). Amethyst (90 gp). Star ruby (1400 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Huxley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in black turtlenecks beneath a green coat with pastel slacks. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Wymar was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To unite with his sister; and he has a crush on the local performer
Ideals: Optimist, Persistence. Bonds: Rich, Has a crush, Family. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Lewis Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has a long black beard with little hanging trinkets. His amber eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and meet up once more with his childhood friend
Ideals: Disciplined. Bonds: Rich, Family, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1300 gp. Red-brown spinel (160 gp). Blue star sapphire (1000 gp). Chrysoprase (60 gp). Aquamarine (1400 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His white hair is lengthy and is close to two feet long. His eyes are a pleasant gray.
Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.
History: He was born at the edge of vast mountains. His druidic abilities were realized during a raid on his village. He struck the Bowyer job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Impeccable, Gifted. Bonds: Poor, Nature, Job. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 81 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
Possessions: 120 pp. Golden pearl (50 gp).
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