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Justin Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright pastel suits and hats. His hair is brown and very short. His half smiles and brown eyes are beguiling and draw you in.

Personality: Justin wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was born on a small isolated farm. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He's attracted to the PC; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Justin Walcott, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Gerald Roscoe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears tan cloth garments or leather armor. He wears his auburn hair up in a very large beehive style do. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was born in the south, but his parents moved at a very young age to the north. When Gerald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Gerald Roscoe, Male Human Commoner 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Blue quartz (14 gp).


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears light armors faded through time and improper care. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Hedonist, Mundane. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Manfred Heiser, Male Human Warrior 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 120 pp.


Social Check DCs


Heward Presley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Presley, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt with thin white vertical stripes and brown pants. His red hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: Shane was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Shane Browning, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 6 (-2)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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