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NPC Generator

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Advanced [show]


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He keeps his black hair in a flapper bob. His eyes are a pleasant blue.

Personality: His tongue was cut out and he uses sign language. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Adventurer, Military, Poor, Enemies. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Trey Kent, Male Human Warlock 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Drogo Weld, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His hair is brown and very short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Drogo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Beggar soon after.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Drogo Weld, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 3000 cp. Pink pearl (70 gp). 1 Minor magic item.


Social Check DCs


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves writing and to teach people writing more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Clerebold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Rich, In love. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Clerebold Nibley, Male Human Monk 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Don Camden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Interpreter profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Sabotage a competitor; and to be a interpreter again

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Job, Military. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Don Camden, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Terran, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with black pants. His wide-brimmed hat is riddled with cuts and holes. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Ideals: Gifted, Artistic. Flaws: Ugly, Shy, PTSD. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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