Gerard Digby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, black, dusty cloak. His hair, while still mostly silver, has prominent grey streaks. His green eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Carter.
Motivation: Retire the richest man in the west; and he has money and likes to spend it
Ideals: Athletic, Entrepeneur. Flaws: Impulsive, Disease. Bonds: Job, Rich. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Lance Easton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Lance is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Masterwork Musical instrument.
Kody Winchester, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. This hazel eyed northerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Kody was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp.
Rolf Stafford, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Spice Merchant uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Spice Merchant business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined. Flaws: Insane. Bonds: Job, Attractive. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Ignan, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Golden yellow topaz (800 gp). Moonstone (50 gp). Citrine (50 gp).
Arnold Sutton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, and he perpetually has his monstrous two handed axe ready. He has moderate length white hair. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: He wants revenge against gnolls.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Enemies, Job. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.
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