Nicholas Rutland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He has a very tight haircut. His brown eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Sculptor, but he was a colossal failure. He has achieved small success as a Spice Merchant.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Optimist, Gifted. Bonds: Job. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 3000 sp. 1 Masterwork Thieves’ tools.
Lewis Conway, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Cartwright. His auburn hair is greasy and uncared for. His fierce blue eyes like to dwell on things.
Personality: Eccentric and domineering, Lewis will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Glassblower, who enjoyed hunting, Lewis was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Extrovert, Gifted, Optimist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Alex Hailey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He seems to be bored by most things.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Slave. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 62 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 12 (+1) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Lapis lazuli (14 gp).
Alex Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a violet collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Alex was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Godfrey Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He wears his silver hair up. He is very pretty but has cold, dead eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Slave, Mentor, Adventurer. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jasper (80 gp). Deep green spinel (70 gp). Rose (80 gp).
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