Anselm Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has silver hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Anselm was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Cook soon after.
Motivation: He loathes his own lifestyle.
Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Job, Religious. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 sp.
Roger Acton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has no hair. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 2000 sp. Blue star sapphire (500 gp).
Hugh Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Ugly, Terse, Forgetful. Bonds: Adventurer. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 sp. Rock crystal (20 gp). Smoky quartz (20 gp). Moss agate (4 gp). Red-brown spinel (120 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Roger Kendall, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His silver hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Roger will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Family, Poor, Religious. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Arnold Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is long and unkept. His gray eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Shipwright again.
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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