Norman Graeme, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears tattered old clothes, and his gloved hand is found clutching a spear. He has a long blonde beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.
Arnold Merton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, brown, dusty cloak. His long silver hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Barkeep business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now owns his own business.
Motivation: To reunite with his old friends; and he is wracked by social anxiety
Flaws: Shy, Forgetful, Fearful. Bonds: Job, Adventurer. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. Solid gold idol (500 gp). An abacus with copper, silver and gold markers (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).
Kyle Alton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. He has gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and he seems to be bored by most things
Ideals: Justice. Flaws: Mundane, Depressed. Bonds: Family. Occupation: Bather
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Full Plate. 1 Buckler. 1 Half-Plate.
Patrick Watson, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man is dressed in an above average manner. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has brown eyes and a black hat with a grey feather.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Human compassion.
Ideals: Athletic, Gifted, Joker. Bonds: Attractive, Poor. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Percival Hayden, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His chestnut hair is thinning but still full. His brown eyes dart from person to person.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Fighting. Flaws: Insane, Impulsive. Bonds: Religious. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
