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NPC Generator

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Advanced [show]


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Charles hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against illithids

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Enemies. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Charles Gyula, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Roger Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a blue cloak and cross-gartered green stockings. He has a white handlebar mustache and slicked back white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Spy.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Spy

Voice: Whispers

Attributes [hide]

Roger Spaulding, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)9 (-1) 16 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 3 Smokesticks.


Social Check DCs


Clerebold Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue tunic with violet highlights, and long white pants that bunch up around his shoes. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with music.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Job, Poor, Family. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Brixton, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)4 (-3) 14 (+2)17 (+3)
Skills Acrobatics +6, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2 Alchemist’s fire.


Social Check DCs


Norman Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His Stetson hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: He comes from a rich southern family. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Norman Pinkerton, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 16 (+3)8 (-1)
Skills Arcana +1, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Bertram Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears a colorful flower in his silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Poor. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Bertram Bradford, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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