Alex Thackeray, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy auburn hair. His eyes are green and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Greedy, Mundane. Bonds: Family, Nature. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp.
Chad Cornish, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is brown. His gray eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Forgetful. Bonds: Rich. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 700 gp. Red-brown spinel (130 gp). Zircon (20 gp).
Guy Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is singed and shortened. He wears large thick round spectacles.
Personality: Eccentric and domineering, Guy will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Healer business at a young age. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Healer.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Jet (50 gp). Silver pearl (50 gp). Lapis lazuli (11 gp).
Percival Law, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan armored body suit, with a simple black line shooting up and back down. His hair is short and brown. His eyes are likewise amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Percival's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Gerald Dryden, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His hair is auburn and very short. His gray eyes peer out from beneath his wide-brimmed black hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gerald hails from a village terrorized by brigands. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mortician and was forced into it by his family
Ideals: Philantrophist, Professionalism. Bonds: Enemies, Immigrant, Family. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!