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Advanced [show]


Dustin Peyton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He is a Chromatic Dragon in disguise. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted, Logical. Bonds: Poor, Attractive, Adventurer. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Dustin Peyton, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1300 sp.


Social Check DCs


Gilbert Harlan, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is singed and shortened. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south his family was never financially stable. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Gilbert Harlan, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is portly but not overly obese. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Fearful. Bonds: Enemies, Military, Adventurer. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Hugh Bentham, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Peter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting green shirt and pants. His golden hair has been sun bleached extensively. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Server, Peter learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He struck the Server job and began his own company from there.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Job, Military. Occupation: Server

Voice: Booming voice

Attributes [hide]

Peter Eastaughffe, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Born to a Priest, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent father; and he seems to be bored by most things

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Anselm Dudley, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Undercommon, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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