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NPC Generator

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Advanced [show]


Bernard Cornish, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Cornish, Male Human Warlock 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp.


Social Check DCs


Gerard Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, typically a more casual-formal manner. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He's looking for his big break.

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Shipley, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He has no hair. His brown unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Religious. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Gomory Cooper, Male Human Bard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Rolf Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Rolf was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Nature, Military. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Rolf Branson, Male Human Warlock 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His auburn hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: He was born in a small mountains village. His childhood dream was to be a Mason, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to be a mason again

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Enemies. Occupation: Stylist

Voice: American accent

Attributes [hide]

John Shelly, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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