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NPC Generator

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Advanced [show]


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple brown line shooting up and back down. He has a penchant for wearing a ring with an oversized emerald on his right hand. His brown hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Sailor.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Hugh Kendal, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)6 (-2) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He wears a colorful flower in his silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Bertram was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Bertram Lindsay, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Adam Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with top hat. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of orcs

Flaws: Cynical, Antagonistic. Bonds: Slave, Mentor, Enemies. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Adam Harlow, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 6000 sp.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is wearing the road beaten gear of a warrior. He wears his blonde hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Miner soon after.

Motivation: To be a Stableman again.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Poor. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Manfred Marlowe, Male Human Druid 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 16 (+3)5 (-3)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 4000 sp.


Social Check DCs


Thomas Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Poor, Job. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Thomas Clapham, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 60 pp.


Social Check DCs

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