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NPC Generator

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Advanced [show]


Geoffrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with top hat. His head has been shaved. He wears a mask on his face.

Personality: Eccentric and domineering, Geoffrey will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Extrovert, Joker. Flaws: Ugly. Bonds: Mentor. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Eastaughffe, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a hunchback. His brown hair is styled in orderly dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Marshal

Voice: American accent

Attributes [hide]

Aldous Winthrop, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Conrad Lincoln, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white armored body suit, with a simple brown line shooting up and back down. His auburn hair is thinning but still full. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Retire the richest man in the east.

Ideals: Gifted, Entrepeneur. Flaws: Addict. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Conrad Lincoln, Male Human Commoner 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Terran, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4

Possessions: 600 gp. Fiery yellow corundum (800 gp). Deep blue spinel (500 gp).


Social Check DCs


Randal Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Depressed. Bonds: Family, Adventurer, Has a crush, Religious. Occupation: Banker

Voice: American accent

Attributes [hide]

Randal Ainsworth, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Gilbert Beverly, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a small bristly mustache and wavy black hair. His eyes are gray and beady.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Beverly, Male Human Warlock 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Brown-green garnet (120 gp). Chalcedony (70 gp). Alexandrite (1200 gp). White opal (1100 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). Black opal (1100 gp). Iolite (70 gp).


Social Check DCs

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