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NPC Generator

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Advanced [show]


Geoffrey Sharps, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up longbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Human people; and he has a crush on the local mercenary

Ideals: Philantrophist, Professionalism. Flaws: Racist. Bonds: Nature, Has a crush. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Sharps, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp).


Social Check DCs


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Selfish. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Hadleigh, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 6000 sp. Lapis lazuli (15 gp).


Social Check DCs


Frederick Rodney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy brown beard and wild brown hair. His green eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Fighting, Impeccable. Flaws: Fearful, Disease. Bonds: Adventurer. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Rodney, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Randal Digby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the north. Randal was born on a far southern island where he grew up under the tutelage of his father, an expert Shepherd. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Randal Digby, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he is wearing a long, black, dusty cloak. His tied-back hair is black. His eyes are likewise hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 5 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Ainsley, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp.


Social Check DCs

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