Richard Moreno, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is braided into rings. He has several tiny amber earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To prove his worth to the world; and he is greedy
Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Adventurer. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. White pearl (50 gp). Moonstone (60 gp). Golden pearl (50 gp). Tiger eye turquoise (13 gp).
Miles Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He wears a mask on his face.
Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Courier.
Motivation: To be a Brewer again; and he'd like to take his coworkers down a peg
Ideals: Gifted, Athletic. Bonds: Attractive, Job, Nature. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Odo Prescott, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears light armors faded through time and improper care. His white hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.
History: Born to a Detective, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Sage like his father before him.
Motivation: He is unsatisfied with his job; and to get a good night's sleep
Ideals: Justice. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Sage
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Trym Hayden, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and is well dressed, constantly wearing a white suit, black shirt, and green tie. His right hand appears badly burned and disfigured. His golden hair is cut jaggedly and amateurishly. He has green eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trym was born with his father's beautiful face. He was an apprentice working in his father's forge. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job
Ideals: Justice, Impeccable. Bonds: Attractive, Job. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
John Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a pastel collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears his auburn hair up in a very large beehive style do. He has hazel eyes and a pastel hat with a brown feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of dire rats once and for all.
History: John lived on a farm with his father, near the main road leading to a nearby town. In his 16th year, his parents were killed by a dire rats raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.
Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Bonds: Enemies, Family, Religious. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
