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NPC Generator

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Advanced [show]


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is physically well-built. His golden hair and beard is wavy and long. He has a dull look in his amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Bricklayer, Gerald learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Joker. Flaws: PTSD. Bonds: Slave, Job, Enemies. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Gerald Kenley, Male Human Monk 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)6 (-2) 9 (-1)16 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Holton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dark leathers with embroidery. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things; and to be a stableman again

Flaws: Addict, Mundane. Bonds: Job, Rich, Immigrant. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Heward Holton, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a robe, a symbol of strength around his neck, and a shortbow on his belt. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Peter Marston, Male Human Warlock 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Diggory Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His blonde hair is still thick. His eyes are a pleasant green.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and regain custody of his daughter

Flaws: Insane, Forgetful. Bonds: Poor, Attractive, Family. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Riley, Male Human Druid 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Auran, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 7000 sp. Red garnet (80 gp). Aquamarine (1300 gp). Jasper (80 gp).


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is still thick. His blue eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Randal's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Randal Branson, Male Human Warlock 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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