Gunter Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries a battered scimitar and tarnished sword as well. His chestnut hair and beard is wavy and long. His amber eyes peer out from beneath his small black hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south to a Stylist, Gunter learned a great deal about his father's area of expertise. His childhood dream was to be a Hunter, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Emotional. Bonds: Attractive, Job. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 5000 sp. Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item.
Robert Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His blonde hair is singed and shortened. His hazel unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved.
Ideals: Philantrophist, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 35000 sp. 1 Minor magic item.
Cory Lincoln, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a tight fitting green shirt and pants. His brown hair is cut jaggedly and amateurishly. His eyes are likewise green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Shepherd like his father before him.
Motivation: He seems to be bored by most things; and further expansion of business
Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave, Job. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Silver pearl (120 gp). Golden pearl (120 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item.
Heward Abram, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mason. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a pixie cut. His amber eyes peer out from beneath his top white hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Mason. He struck the Mason job and began his own company from there.
Motivation: To be a Adventurer again.
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Job. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp.
Lance Blankley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His red hair is kept up in a ponytail inside a small hat. He has blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.
History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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