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NPC Generator

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Advanced [show]


William Breeden, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a yellow cloak and cross-gartered green stockings. His skin is also unnaturally pale. His white hair is still thick. His eyes are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Breeden, Male Human Cleric 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 12 (+1)18 (+4)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 7000 sp.


Social Check DCs


Norman Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is singed and shortened. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the east. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Norman Bentley, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)16 (+3) 5 (-3)8 (-1)
Skills Perception -1, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Enemies, Nature. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Arnold Carlyle, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Bentham, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Bricklayer does, he is not a threatening figure. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has hazel eyes.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Military, Poor, Nature. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Cory Bentham, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Ernest Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Architect, Ernest learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Architect like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Nature, Job, Immigrant. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Ernest Shirley, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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