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NPC Generator

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Advanced [show]


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a red suit, he is not a threatening figure. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Mortician and found it very stressful. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Artistic. Bonds: Immigrant, Rich, Job, Adventurer. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Anselm Browning, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his shield ready. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Optimist. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Servant

Voice: American accent

Attributes [hide]

Norman Yeardley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. Jet (100 gp). Black pearl (600 gp). Rock crystal (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in red turtlenecks beneath a black coat with violet slacks. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He believes the world needs to unite to get rid of illithids once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gomory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Enemies, Military. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Gomory Marlowe, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Jeweler, who enjoyed hunting, Miles was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Flaws: Shy, Secretive. Bonds: Attractive, Family, Nature. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Miles Badger, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Ernest Nibley, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His auburn hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Religious, Mentor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Ernest Nibley, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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