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Advanced [show]


Patrick Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy. His violet eyes peer out from beneath his feathered white hat.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: Born in the west his family was never financially stable. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and to be a knight again

Ideals: Disciplined, Impeccable. Flaws: Fearful. Bonds: Poor, Job. Occupation: Fisher

Voice: German accent

Attributes [hide]

Patrick Blythe, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 70 pp.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kyle was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Family. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Kyle Acton, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Ignan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Barkeep. His white hair is matted, messy, and big. His eyes are likewise blue.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: He got into the Barkeep business at a young age. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Barkeep like his father before him.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Selfish. Bonds: Enemies, Job, Adventurer. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Thomas Marston, Male Human Rogue 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 400 gp. Eye agate (13 gp). Eye agate (13 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Drogo Brandon, Male Human Barbarian 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp. Lapis lazuli (5 gp). Obsidian (5 gp). 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Drogo Charlton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barber. He has a very tight haircut. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Drogo was born the youngest of three triplets. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Charlton, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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