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NPC Generator

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Advanced [show]


Percival Ramsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large violet jacket. His brown hair is matted, messy, and big. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Herbalist, but he was a colossal failure. He has achieved small success as a Actor.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, In love. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Percival Ramsey, Male Human Druid 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Soames, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His silver hair is heavily combed to the left. His gray eyes peer out from beneath his top tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 4 years old his parents immigrated from the south. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Passionate, Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Doctor

Voice: American accent

Attributes [hide]

John Soames, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Red garnet (160 gp). 4 Smokesticks. 1 Everburning torch.


Social Check DCs


Kyle Bing, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His red hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature, Has a crush. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Kyle Bing, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brown-green garnet (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He wears his silver hair down. This amber eyed southerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed, Forgetful, Mundane. Bonds: Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Diggory Mori, Male Human Sorcerer 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Silver pearl (110 gp). Red spinel (110 gp). Bloodstone (20 gp).


Social Check DCs


William Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright red hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: William lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and doesn't want to be a armorer and was forced into it by his family

Ideals: Athletic, Artistic, Logical. Flaws: Addict. Bonds: Rich, Family. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

William Dumph, Male Human Aristocrat 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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