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Advanced [show]


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered violet stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was born in a small mountains village. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Immigrant. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Balimaar Compton, Male Human Druid 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Deception +5, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Violet garnet (1300 gp).


Social Check DCs


Rolf Kimberly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy red pantaloons and a violet scarf. He keeps his auburn hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Rolf Kimberly, Male Human Expert 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 2100 sp.


Social Check DCs


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Disease, Depressed. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Carlisle, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Religion +4, Stealth -1
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. He has a small bristly mustache and wavy silver hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist. Flaws: Ugly, Greedy. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Heiser, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cory Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His golden hair is greasy and uncared for. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he wants revenge against gnolls

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Cory Hadleigh, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 70 pp. Jeweled anklet (1000 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs

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