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NPC Generator

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Advanced [show]


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He wears a colorful flower in his black hair. He is baby faced.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Dilettante, Manfred learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Manfred Barlow, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Watson, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He sports a long blonde beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Optimist, Professionalism. Bonds: Adventurer, Rich, Attractive. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Anthony Watson, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Intimidation +6, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp.


Social Check DCs


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting yellow shirt and pants. He wears his brown hair up. His green eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Justice, Artistic, Optimist. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Thomas Woods, Male Human Sorcerer 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is physically well-built. His white hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is obsessed with a lost civilization.

History: Gilbert hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Many gnolls want him driven away; and he desires power and/or immortality

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Benson, Male Human Expert 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)7 (-2) 16 (+3)15 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is lengthy. He has gray eyes and a brown hat with a green feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Guy Marleigh, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. Deep blue spinel (300 gp). Red-brown spinel (160 gp). Peridot (70 gp). Coral (160 gp). 1 Minor magic item.


Social Check DCs

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