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NPC Generator

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Advanced [show]


William Alby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered painting. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of orcs

Ideals: Fighting, Athletic, Artistic. Bonds: Enemies, Nature. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

William Alby, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Clinton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a faded coat and loose pants complete with feathered hat, marred by chocolates. His white hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: Calm and collected, he is a well trained Locksmith. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. A freak accident while working with his Laborer mother left him crippled. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a laborer again

Flaws: Ugly, Impulsive, Disease. Bonds: Job, Mentor. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

William Clinton, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)17 (+3) 11 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Goblin, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp.


Social Check DCs


Ralf Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Persistence, Optimist, Gifted. Bonds: Attractive, In love. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Ralf Fidget, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)19 (+4) 8 (-1)14 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Ignan, Aquan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His chestnut hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Interpreter and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Secretive. Bonds: Military, Job, Has a crush, Religious. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Miles Van Es, Male Human Commoner 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 5000 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Randal Livingstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His hair is long and chestnut with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Randal studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Family. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Livingstone, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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