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Advanced [show]


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Joker, Justice. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Gerard Dumph, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp. Peridot (50 gp). Bloodstone (50 gp). 1 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Nicholas Royston, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy golden hair. He has brown eyes and a pastel hat with a yellow feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: Nicholas was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He became a Bather soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Nicholas Royston, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He has a long white beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Charles was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Depressed, Addict. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Charles Clare, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Henry Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair up. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Henry Mori, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Alexandrite (1100 gp). Rose (70 gp). Star rose quartz (70 gp).


Social Check DCs


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan, dusty cloak. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, Adventurer, Job. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Dean Tattersall, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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